

Like many games heavy on the art side, it’s hard to see what’s game and what’s just gorgeous-looking animation. In this retrophile game-within-a-game you play a 1980s teenager who gets sucked into the vidyagame reality to save its people from a group of technobandits called the Stallions and their shady jefe. I know which description I prefer, but it’s good to keep both in mind when looking at Studio Koba’s debut. A game where you ride a giant floppy disk like a hoverboard. A Superbrothers-styled 2D scrolling action game.Ģ. It’s going to be another early access child, despite Hall’s initial reluctance, but we remain hopeful that it could be a spiritual successor to one of the daftest role-playing games of recent years.


“Perform surgeries, cure diseases and other medical aliments faced by other Stationeers,” says the Steam page. But will it have a library? Will it have a bartender role? Only time will tell, but we do at least know you’ll need a doctor. It’s probably going to have plenty of crafting guff but RocketWerkz says it will also include “fully functioning atmospherics, science, power, engineering, medical, and agricultural systems”. The cancellation of Dean Hall’s mega-ambitious space simulation Ion may not have come as a surprise, but it also might have resulted in a more manageable project with similar goals – a space sim inspired by the cult role-playing daftness of Space Station 13. Although we’ve yet to see anything apart from the above frosty, bleak trailer. This time, the devs insist that the survival will be focused more on “empathy and decision-making”, rather than simple resource arithmetic. That sounds like exactly the type of thing this crowd did with their last game. Playing as the leader, you must “oversee your society, manage resources and make difficult, ambiguous choices”. The last remnants of humanity cling to life in a steam-powered city that looks like a gassy Midgar. "Oh no the world is an ice cube." That’s the premise of this survival management game from 11 Bit, the developers of This War Of Mine. Here’s seven neat-looking games that have yet to be released, to whom we will gladly extend some of the industry’s overflowing hype. As we recover from the trail of destruction left behind by E3's news conferences, it’s important to take a breath and remember not all the cool kids are hanging out in LA this week (and even if they are, they don’t always get heard).
